ISInova

ISInova

Process support for the preparation of the “Built Environment” report

Duration August 2023 – December 2023

Project manager Melanie Jaeger-Erben, Frederic Grobler

Client

Cooperation partner acatec

Within the framework of the working group “Energy transition of the built environment” in the academy project “Energy Systems of the Future” (ESYS), ISInova accompanies the processes for the preparation of an expert report with action paths on the topic of the built environment.

In terms of content, the focus is on problems of sufficiency, communication and participation as well as possibilities for changing practices in everyday life when consuming energy.

More Projects

September 2023 – January 2024

Against the background of the enormous potential and importance of out-of-home catering, the awareness of politics, society and the media for the economic and social importance of the out-of-home market is to be raised on the basis of current figures and the social dimension of this hospitality sector is to be elaborated.

August 2023 – December 2023

Within the framework of the working group "Energy transition of the built environment" in the academy project "Energy Systems of the Future" (ESYS), ISInova accompanies the processes for the preparation of an expert report with action paths on the topic of the built environment.

November 2022 – October 2025

Within the framework of the guideline for the funding of projects on the topic of "Exploring Regional Factors for Innovation and Change - Strengthening Societal Innovative Capacity" under the funding measure "REGION.innovativ", the project consortium is researching transformative capacities, i.e. the societal capacity based on various innovations and the activation of regional innovation systems to initiate and shape transformation processes.

October 2023 – September 2026

As part of the funding guideline "The digital municipality - supporting interactive, participatory and data-driven planning processes", the project consortium is researching the participatory involvement of children and young people in hybrid municipal planning processes using a gamified mixed reality platform.